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Archers don't fire :(

Thanks for letting me know. Is there any more information you can provide about the issue? Is it the enemy archers that aren't firing? Archers in the Archer block or one of the other blocks? Are they not performing the animation at all or are they animated but then no arrows shoot out? 

Archers in the barracks, performing animation but arrows not firing

Amazing game, i have enjoyed every bit of the demo! Will wishlistfor sure!

i wish i could create my own land to play on

I really liked it, the demo campaign kept me surprised throughout. the game would be a lot better with some more developed UI and better camera orbiting

Love the mechanics! A bit hard to understand how the buildings work and how they come toghether at first, but it's super addictive. I shared this on reddit https://www.reddit.com/r/WebGames/comments/1c0i8ca/castle_constructor_demo_an_ar...

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Castle Constructor Demo Gameplay

Good gameplay, but glitchy. It keeps freezing on me and for whatever reason the repair action and stonemason don't work, but on on the the downloaded version? (Specifically the 1.4.3 patch for windows)

Glad you like the gameplay! We will take a look at the repair action and stone mason and get that fixed up soon.

I really love where you are going!!! This bridges the gap between things like Stronghold and Tower defense that is really missing. Keep up the great work!

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I remember downloading this game like 100 years ago... can't wait to see the changes!

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This is a really good game! I'm glad I found it (and could play it on web)! 

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Glad you like it!

The web version has gotten less functional the more and more we have added to the game but we like keeping it up!

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is this on steam yet? really fun :)

Yes it is! Glad you are enjoying it. See the link below or just search for Castle Constructor on Steam and you should be able to find it.
https://store.steampowered.com/app/1555310/Castle_Constructor/
The game is currently still in early access with the full release planned for December of 2023.

i dare yall to make free for 24 hours

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*uwu*

:)

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- Sir, how many soldiers do we need?

- Yeah


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:)

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Do you have any plans about Unity's recent exploitative practices?

Great question.

This game is almost done, full release is coming in December. So we'll be finishing it in Unity. For our future projects we're going to switch to another game engine. Not sure which yet

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Really great game tho on the two last stages it gets a lil laggy

Glad you're enjoying the game!

If you're playing the web version the downloading will have better performance. We're also improving performance with each update!

yea that makes sense

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Can you make the description of the items on the cards show when you hover on them in the deck builder? This is just quality of life, but it would help quite a bit.

Yep! We have already added the functionality to the next update.  It's still going to be about another week before we are ready to release it though.

Does it save automaticallly or...

Yes, the game saves automatically when winning or losing a level. It also saves any changes to the deck after confirming them.

it dident tho

Sorry to hear that. Can you send in a bug report using the in game tool? If you check the boxes for previous log and save file and include some details about what wasn't saved and when, I can try to fix and fix the problem.

Is there anything after Mesas? I have beat Mesas with 3 starts but the next level is not showing up.

Does anyone know if this is a glitch or just the end of the game in its current state?

Mesas is currently the last level available in the demo. Further levels are available in the full version of the game on Steam.

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on the prarie level the game crashes with a fatal error after the first wave ends, this happens on the web version

Thanks for the report.  The next update will be out in a few days and should fix this issue.

Deleted 1 year ago

Hey, thanks for letting us know.

We're actually just putting the final touches on a patch that fixes this! It'll be out sometime next week.

Deleted 1 year ago

Yeah, unfortunately Unity only allows for 10 reports per day unless you pay for more. Today was the first time we actually reached the limit. 

Thanks for the report, I will take a look at the issue and see if I can find what caused the crash.

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whenever I finish the first wave of the first level in the campaign, the game bugs out right before the build faze starts. It just stays on the same screen at the end of combat and doesn't change.

Thanks for the report, I will take a look at the issue and get that fixed up soon.

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Can you sell this game on itch?

I prefer the UI on Itch more than Steam.

Thanks for your interest in our game!

We absolutely plan on selling the game on itch when go to full release next year

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Great game! However, on the mesa campaign level, the enemies dont spawn. When they do, there is an invisible archer which kills one of my defenders and nothing else, or units stuck on a building and dont move until the day when they die. This makes the level very easy to cheese, and I suggest fixing it when you have the time

Thanks, I'll take a look and get that fixed.

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The game stops showing the new cards at some point after wave 1 in level 4 or 5 without being able to start the wave or do anything.

Thanks for the report. Just to be clear, the wave ends, time advances back to day, and then you are saying that the window for selecting your new cards for that wave doesn't show up? 

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