Alpha 6.1.5 Patch


Another small patch to fix some of the remaining pathfinding issues.

  • Fixes an issue with pathfinding that would cause units to freeze up.
  • Fixes an issue which could prevent advancing past the first wave.
  • Fixed an issue that caused pathfinding to break if the keep was surrounded by battlements.
  • Fixes a minor visual issue, Barracks blocks will now properly have a door when next to a battlement block

Files

Castle Constructor Demo Alpha 6.1.5 Linux.zip 116 MB
Nov 15, 2022
Castle Constructor Demo Alpha 6.1.5 Web.zip 66 MB
Nov 15, 2022
Castle Constructor Demo Alpha 6.1.5 Windows.zip 112 MB
Nov 15, 2022

Get Castle Constructor (Demo)

Comments

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I have encountered 2 crashes, not sure what triggered it but I think whenever the turret's arrow is hitting or about to hit with battlements' arrow at the same time, it crashes.

Or whenever the enemy is climbing and got hit by arrows from turrets, archer, and battlements at the same time.

These two picture below are the exact moments when it crashed, two different games.


Thanks for the report. I have a lead on the crashes and have been working to fix it. I'm going to delay the patch another day so I can get that taken care of as well as fix a couple other issues.

After many campaigns, I have found out whenever I select reinforcement card in deck builder and play the campaign, the reinforcement card just won't appear in card selection round (Therefore I can't play reinforcement card in campaign at all). And then when the game is over, it pops out saying my deck is invalid.

Then I go check my deck builder, I found out my reinforcement card is taken out of my deck. Happens every time.


Thanks for the report. I have found the issue and it will be fixed in the next patch which should be released some time tomorrow.