Alpha 6.1.6 Patch
Castle Constructor (Demo) » Devlog
Likely the last patch for 6.1, fixes several more pathfinding issues as well as other reported bugs. The full list is below. Following this focus will move to the remaining content for the siege update, the catapult, the trebuchet, and the changes to how the Ballista block works.
- Defenders will now properly go after nearby enemies and attack them. Guard posts should now work as intended.
- Improved pathfinding when crossing between blocks.
- Adjusted pathfinding around the keep to make climbing the keep easier.
- Floodplain level in campaign now also allows for chainmail enemies from the first wave.
- Fixes an issue preventing the use of the reinforcement card in campaign.
- Fixes a minor bug that could occur when soldiers were climbing.
- Battlements now correctly have steps up to the keep when appropriate.
Files
Castle Constructor Demo Alpha 6.1.6 Linux.zip 116 MB
Nov 18, 2022
Castle Constructor Demo Alpha 6.1.6 Web.zip 66 MB
Nov 18, 2022
Castle Constructor Demo Alpha 6.1.6 Windows.zip 112 MB
Nov 18, 2022
Get Castle Constructor (Demo)
Castle Constructor (Demo)
Modular castle tower-defense
Status | In development |
Author | Sisyphean Games |
Genre | Strategy, Survival |
Tags | blocks, building, castle, Deck Building, Hex Based, Low-poly, Medieval, Real time strategy, Tower Defense |
More posts
- 1.1.8 Patch95 days ago
- 1.1.7 PatchJul 28, 2024
- 1.1.6 PatchJul 26, 2024
- 1.1.5 Minor UpdateJul 13, 2024
- Patch 1.1.2Apr 15, 2024
- Version 1.1Apr 08, 2024
- 1.0.1 PatchApr 01, 2024
- Beta 1.9.5Mar 21, 2024
- Beta 1.9.3 PatchMar 13, 2024
- Beta 1.9.2 PatchMar 11, 2024
Comments
Log in with itch.io to leave a comment.
I played this version for a while, there are three crashes in Campaign mode. These screenshots are the exact moments when it crashed.
Two of them happened during a fight, not sure what triggered it, but both have intense amount of arrows firing.
One of the crash happened during the card placement phase. If I remember correctly, it happened after I'm placed a stone wall in between a semi-hexagon of 2nd story battlements, then I proceeded to click the Alchemist block.
Thanks for the report. Looks like my attempted fixes weren't quite enough so I will give it another look and try to get that issue fixed up for you.