1.1.8 Patch
Castle Constructor » Devlog
1.1.8 is a minor update with additional fixes to reported issues and some minor adjustments to the camera.
Changes:
- Battlements can now be built at height 4 when on a tower starting with a Vault.
- Added a 'quit game' button to the options menu to allow for quickly exiting without having to return all the way back to the main island of the menu.
- Added right click drag as an additional way to move the camera around.
- Added faster movement using 'wasd' when holding down 'Shift'.
- Slightly increased the normal movement speed.
Fixes:
- Fixed an issue where some enemies would not appear in a level due to an oversight in the code handling which enemies could be selected to come in next. This resulted in a chance of later game enemies never being added to the list and thus never showing up even when getting to wave 100+ in endless.
- Game will no longer get stuck on the transition screen if clicking the triggering button again before the transition completes.
- Fixed an issue where the game would soft-lock if the player lost during the transition when returning to the map.
- Made sure that the reporting tool can be closed if an error occurs when submitting a report.
- Visual effect for Battle Drums will now correctly reach the full height of the tower even when using vault.
Files
Castle Constructor Demo 1.1.8 Linux.zip 115 MB
9 days ago
Castle Constructor Demo 1.1.8 Windows.zip 373 MB
9 days ago
Castle Constructor Full Game 1.1.8 Linux.zip 115 MB
9 days ago
Castle Constructor Full Game 1.1.8 Windows.zip 374 MB
9 days ago
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Castle Constructor
Modular castle tower-defense
Status | Released |
Author | Sisyphean Games |
Genre | Strategy, Survival |
Tags | blocks, building, castle, Deck Building, Hex Based, Low-poly, Medieval, Real time strategy, Tower Defense |
More posts
- 1.1.7 Patch50 days ago
- 1.1.6 Patch52 days ago
- 1.1.5 Minor Update65 days ago
- 1.1.2 PatchApr 15, 2024
- Version 1.1Apr 08, 2024
- 1.0.1 PatchApr 01, 2024
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